☆ general info ☆
- infant (tagged feminine & masculine)
- medical devices, brow ring right, brow ring left categories
- custom thumbnail
- 1 swatch
- new mesh (base game compatible)
☆ technical specs ☆
- all LODs
- LOD 0 polycount: 3670
- all maps
- HQ compatible (in-game photo taken with HQ enabled)
disclaimers: 1) this uses the transparent/simglass shader, so you must have transparency enabled (no laptop mode) for these to look right! 2) the game will arbitrarily decide which transparent item appears on top between different items, so you might see the tubes through alpha hairs. there is unfortunately nothing i can do about this; it's just how the game works. 3) the oxygen tubes disappear/enter into the sim body at mid-back/waist. from playing with them for over a month now, i found this to be the best way to animate properly and work with everyday gameplay, rather than just for poses!
public release august 26th, 2025